AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Half life 1 hallway texture2/24/2024 ![]() Half-Life is a first-person shooter (FPS) that requires the player to perform combat tasks and puzzle solving to advance through the game. Gameplay An in-game screenshot of the player battling enemy marines, an attack helicopter, and a gun turret in the chapter "Surface Tension" It was followed by the expansion packs Opposing Force (1999) and Blue Shift (2001), developed by Gearbox Software, and the sequels Half-Life 2 (2004), Half-Life 2: Episode One (2006), Half-Life 2: Episode Two (2007) and Half-Life: Alyx (2020). Half-Life inspired numerous fan-made mods, some of which became standalone games, such as Counter-Strike, Day of Defeat, and Sven Co-op. In 2020, Crowbar Collective released an unofficial remake, Black Mesa. Valve ported Half-Life to its Source engine as Half-Life: Source in 2004. ![]() It was ported to the PlayStation 2 in 2001, along with the multiplayer expansion Decay, and to OS X and Linux in 2013. By 2008, it had sold more than nine million copies. ![]() It is considered one of the most influential FPS games and one of the greatest video games ever made. ![]() Half-Life received acclaim for its graphics, gameplay and narrative and won more than 50 PC " Game of the Year" awards. The science fiction novelist Marc Laidlaw was hired to craft the plot and assist with design. Valve developed the game using GoldSrc, a heavily-modified version of the Quake engine, licensed from id Software. Unlike other games at the time, the player has almost uninterrupted control of the player character the story is mostly experienced through scripted sequences rather than cutscenes. Valve was disappointed with the lack of innovation in the FPS genre, and aimed to create an immersive world rather than a "shooting gallery". The gameplay consists of combat, exploration and puzzles. The player assumes the role of Gordon Freeman, a scientist who must escape the Black Mesa Research Facility after it is invaded by aliens following a disastrous scientific experiment. It was Valve's debut product and the first game in the Half-Life series. However, I don't want the map to be too complicated, since it's just a KOTH map, and not a multi-capture point map.Īnyway, if there's anything else you wanna know, just ask me.Half-Life is a 1998 first-person shooter (FPS) game developed by Valve Corporation and published by Sierra Studios for Windows. Overall, I really, REALLY need someone to test it out so I can figure out where the chokepoints are and determine if I need to add extra hallways or something like that. However, I did make sure to raise the roofs in the major areas so that players can still rocket jump and all that jazz. Other than that, I just want to say that it's an indoor map, so almost all of the lighting is artificial and a bit dim to add some atmosphere. PLEASE!įurthermore, I still don't know how to set up cameras for spectator mode. ![]() I would deeply appreciate it if someone would please, PLEASE, tell me why it's pink and how to fix it. However, I am glad that I got the textures so it can look like the actual location.įor some odd reason, after I built the cubemaps the glass and chrome turned pink. Many of the textures I had to make myself by taking screenshots of the game and editing them so they could be used. This is based off the lobby of Black Mesa in the game Half Life 1. ![]()
0 Comments
Read More
Leave a Reply. |